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Amy Lowe β Finding Your X Factor, Marketing with Heart, and Serving the Right Players (#87)
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Derek Sivers β Embracing Simplicity, Owning Your Weirdness, and Designing a Life with Intent (#86)
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Dominic Crapuchettes β Designing for Constraints, Rebuilding After Failure, and Finding the Magic in Games (#85)
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SolForge Fusion Shadows Over Solis
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Kohji Nagata β Building Parallel, Designing with Obsession, and Falling in Love with Your Creations (#84)
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Dafna Pleban β Editing Underwater, Building Creative Teams, and the Economics of Storytelling (#83)
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Justin Ziran β Digital Magic: Fear and Success, Leading with Bold Decisions, and Redefining Innovation (#82)
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James Introcaso β Game Masters, the Rise of Indie RPGs and Showing Up for Luck (#81)
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Jesse Alexander β Mastering the Creative Hustle, Fighting for Bold Ideas, and Thriving in a Changing Industry (#80)
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Ryan Soave β Embracing Discomfort, Overcoming Mental Blocks, and Unlocking Creative Growth (#79)
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Matt Forbeck β From Warhammer to Marvel: Bold Risks, Creative Freedom, and Collaboration (#78)
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Alliestrasza β From Hearthstone Streaming to Web3 Gaming: Building Communities and Crafting New Worlds (#77)
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Eric Dieulangard β Altered: Marketing the most successful TCG Kickstarter of all time (#75)
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Travis George β From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#75)
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Alexander Seropian β From Halo to Fortnite: Mastering Team Dynamics, Entrepreneurial Resilience, and User Generated Content (#74)
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Richard Bartle & Nigel Roberts β The Power of βWhat If,β Building Communities, and Navigating Decentralization in Game Design (#73)
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Alex Yeager β Mastering Game Pitches, Reviving Evergreen Titles, and Creating Social Experiences in Game Design (#72)
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Scott Morris β Building a Brand, Navigating Contracts, and the Power of Relationships in Game Design (#71)
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LIVE at Gen Con 2024 (Special Episode)
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Ethan Mollick β Navigating AI in Game Design, Ethical Integration, and Supporting Artists (#70)
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Justin Gary β C.O.R.E. Attributes (Special)
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Jonathan Tweet β Pioneering RPG Design, Innovating Dungeons & Dragons, and Crafting Educational Stories (#69)
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Geoff Engelstein β Game Design Wisdom, Educational Insights, and Industry Advocacy (#68)
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Stephan Brissaud β Industry Leadership, Game Development, and Retail Strategies (#67)
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Eric Price β Uniting VTubers and Players, Designing Oshi Push and the Importance of GAMA (#66)
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Neeraj Kashyap β Web3 Game Design, Navigating Scams, Success Stories, and Pioneering the Path for Gaming in Emerging Tech (#65)
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Ben Robbins β World Building in Microscope, Gaming with Strangers and Writing Effective Rules (#64)
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Jason Morningstar β Designing Fiasco, Emotional Risks of Creative Projects, and a Culture of Learning and Play (#63)
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Jane Chung Hoffacker β From League of Legends to animating Arcane, Rhythms of Guitar Hero, and Mastering IP Creation (#62)
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C. Thi Nguyen β Game Design as Art, Fish Taco Adventures, and Exploring Game Design Principles in Daily Life (#61)
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Maxine "MJ" Newman β Leading Arkham Horror into New Realms, Unveiling Cooperative Game Magic, and Navigating Career Crossroads (#60)
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Anthony Giovannetti β Crafting Slay the Spire, Nurturing Team Dynamics, Balancing Life and Launches, and Embracing the Magic of Mods (#59)
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Casey Yano β Designing with Detail in Slay the Spire, Mastering the Gaming Grind, Marketing dos and donts, and Building a High Trust Company Culture (#58)
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Steven Pressfield β Conquering Creative Resistance, The Craft of Historical Fiction, and the Interplay of Games and the Muse (#57)
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Tim Hutchings β Thousand-Year-Old Vampire, Blending Fine Arts with Game Design, Crafting Emotional RPG Experiences, and Teaching Design Through Philosophy (#56)
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Michael Borys β The Art of Immersive Gaming Experiences, Blending Storytelling with Interactive Design, and Crafting Alternate Realities (#55)
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Morgan Page β Finding the Shared Rhythms of Music and Game Design, Maximizing Creative Collaborations, and the Importance of the Fundamentals (#54)
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Mark Otero β The Artistry of Game Development, Navigating the Crossroads of Engagement and Economics, Reimagining In-Game Asset Strategies, and Cultivating Community Through Gaming (#53)
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Reiner Knizia β Systems for Publishing 700+ Games, Crafting Profound Gameplay from Simple Rules, Innovations in Scoring and Auction Systems, and The Joy of Tabletop Gaming (#52)
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Stefan Engblom β Designing games for millions of people and billions of dollars, Secrets of building game communities, The 2AM Party Principle, Reacting to player feedback (#51)
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Soren Johnson (Part II) β Innovating 4X Strategy Games, Insights from Civilization IV, and Designing the Future of Gaming. (#50)
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Think Like a Game Designer: Shards of Infinity Kickstarter Special
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Soren Johnson (Part I) β Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)
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Jon Barry β Mastering Game Accessories with Forged Gaming: From Community Insights to Crowdfunding Masterpieces, and the Role of AI in Future Gaming (#48)
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Gary Arant β Ascending the Ranks at Stone Blade: From Intern to COO, Designing Iconic Card Games, and Challenging Assumptions in Game Development (#47)
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Jamey Stegmaier β Kickstarter Beginnings, Revolutionizing Rulebooks, Mastering Solo Gameplay, and Balancing Game Design with Time Management (#46)
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Matt Fantastic β The Indy Game Ethos, Punk Rock Designs, Navigating Success Beyond Sales, Collaborative Dynamics, and the Power of Empathy in Game Design (#45)
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Think Like a Game Designer: Ascension Tactics Inferno Special
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Isaac Vega β From Humble Prototypes to Bioshock Tables, Navigating Unexpected Successes, and the Freedom of Forging Oneβs Path in Game Design (#44)
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Sean K. Reynolds β Crafting Legendary RPGs, Building Worlds & Teams, Valuing Writer Voices, and the Anatomy of Game Design (#43)
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Ben Brode β From Pizza Delivery to Hearthstone's Helm: Crafting Digital Card Games, the Essence of Decision-Making, Building Trust in the Gaming Industry, Innovating with Marvel Snap (#42)
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Alex Watkins β From Evolutions in Mechanics to Shaping the Future of Organized Play, The Journey of Crafting a New Gaming Experience in Soulforge Fusion (#41)
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John D. Clair β Crafting Award-Winning Games, Navigating Legal Pitfalls, Lessons from Downfall, and Innovating with Kinetic Design (#40)
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Luke Peterschmidt β From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)
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Phil Walker-Harding β Crafting Accessible Games, The Journey from Self-Publishing to Global Success with Sushi Go!, and Mastering the Art of Core Game Mechanics. (#31)
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Think Like a Game Designer: Level Up!
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Alan Phan β Charting New Territory: From First-time Game Ideas to Million-Dollar Kickstarters and The Power of Nostalgia in The Grand Archive (#37)
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Richard Bartle β Pioneering Virtual Worlds: From M.U.D. to MMOs, Understanding Player Motivations, and Navigating the Ethical Maze of Online Interactions (#36)
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Alan Gerding β From Core Principles to Kickstarter Success: The Psychology and Strategy Behind Crafting Mothership: Sci-Fi Horror RPG (#35)
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Think Like a Game Designer #34: Mike Turian
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Brotherwise Games β From Sibling Bets to Publishing Success: Navigating Collaboration, Fostering Relationships with Influencers, and Championing Local Game Stores (#33)
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JT Smith β Crafting the Game Design Journey: From Prototyping with Game Crafter to Navigating Digital Playtesting and Harnessing the Power of Audacity (#32)
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Richard Garfield β Crafting Game Legacies: The Evolution of Unique Deck Games, Innovating SolForge Fusion, and Deep Dives into Procedural Generation (#31)
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Peter Adkison β Building Gen Con, Empowering Game Designers, and the Thrill of Gathering the Gaming Tribe (#30)
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Elizabeth Hargrave β Breaking the Mold with Wingspan, Lessons In Successful Game Pitches, Embracing Unique Genres, and Championing Inclusivity in Game Design (#29)
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Jason Charles Miller β From Rockstar Stages to Voiceover Booths, Navigating the Entertainment Labyrinth, Time with Ozzy, Breathing Life into Characters, and The Magic of Live Streaming RPGs (#28)
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Bruno Faidutti β Merging Game Mechanics, Simplifying Design, The Art of Drafting, and Unraveling the Myth of Unicorns (#27)
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Rodney Thompson β Designing Across Platforms, Crafting Worker Placement Games, Delving into RPGs, and Transitioning from Tabletop to Destiny (#26)
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John Zinser β From Pizzas to Publishing, Pioneering CCGs, Community Management, and Trusting the Strength of a Team (#25)
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Think Like a Game Designer Mastery Course
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Monte Cook β Crafting Immersive RPGs, Mastering Game Narratives, Refining Dungeons & Dragons, and the Nuances of Effective Playtesting (#24)
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Rob Daviau β Innovating Legacy Gameplay, Revitalizing Classics, Unpacking the 'Elevator Pitch', and Balancing Game Aesthetics with Mechanics (#23)
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Matt Place β From Pro Magic Player to Digital TCG Innovator, Embracing Randomness, Teaching the Fun, and Mastering the Autobattler Genre (#22)
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Michael Gnade β From Indie Game Journalism to Board Game Creation, Embracing Feedback, Navigating Kickstarter, and The Cost of Game Marketing (#21)
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Elan Lee β From Star Wars Intern to Kickstarter Triumph, Embracing Risk in Game Design, The Power of Storytelling, and Crafting Games that Build Communities. (#20)
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Scott Gaeta β From Comics to Card Games, The Art of Forecasting, Driving Growth Through Organized Play, and Lessons from Decades in Game Industry (#19)
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Isaac Childres β Crafting the Gloomhaven Legacy, The Power of Audience, Daring Game Design Choices, and Ascending to BoardGameGeekβs #1 Spot (#18)
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Think Like a Game Designer: Ascension Tactics Special
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Eric Lang β Crafting Immersive Game Experiences, From Sugar Packet Prototypes to Epic Viking Sagas, Navigating Kickstarter Successes, and Fostering Empathetic Design Teams (#17)
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Tom Lehmann β From Economics to Game Mechanics, Crafting Strategic Choices, and The Nuances of Cooperative Play (#16)
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Keith Baker β Crafting Worlds and Weaving Tales: From Ebberon's Origins to Phoenix Dawn Command's Innovations (#15)
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Satine Phoenix β Mastering the Art of Storytelling, Building Gaming Communities, The Power of Streaming in Game Design, and The Journey from Passion to Profession in the World of Role-Playing (#14)
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Devin Low β From Magic to Marvel: Game Narratives, Corporate Design Insights, and the Power of Effective Communication (#13)
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Wright Bagwell β From Quake Mods to Game Streaming: Bridging Neuroscience and Game Design, Entrepreneurial Journeys, and Crafting Player-Centric Experiences (#12)
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Richard Garfield β Delving into Game Narratives, The Essence of Memorable Gameplay, and Building Bridges with Fellow Designers (#11)
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Ryan Sutherland β From Instinct to Innovation: Balancing Mechanics and Theme in Game Design at Stone Blade (#10)
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Jordan Weisman β Crafting Iconic Worlds, The Interplay of Story and Mechanics, Lessons from Entrepreneurship, and the Future of Virtual Reality (#9)
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